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Mankind divided hacking too hard
Mankind divided hacking too hard













mankind divided hacking too hard

Originally posted by Skolia:The updated hacking has some issues, hopefully they can refine it. Is this something the devs can look into? At least please enable the click-and-drag to move around. Quit Hacking, try again, repeat until I have to reload because of the unbearable UI. UI takes half of the screen, impossible to see what goes on underneath. click - noooo, the other node! WASD to move to a better position so the UI doesn't cover the node. I loved the hell out of DXHR hacking and hacked all I could because it was challenging and adrenaline-filled AND entertaining at the same time.ĭXHR hacking: click-drag to scout the environment, start with click-click-click-alarm-fortify-fortify-in the meantime click-click to get further, click to apply a software on a node, hacking successful.ĭXMD hacking: WASD to see the environment but I can't because the zoom level is like through a microscope lens. Yes, I have tried setting the UI Scale to 0% but this makes it just 1% better and the HUD is then usable for ants, maybe. Why does it have to be zoomed in so much with those huge-butt elements that are so far away from each other? Why is the font so large and node information often covers another node in the path so clicking where you would like to either activates a software or it fails to do so altogether? And why, for Pritchard's sake do we have to use WASD to move around and not mouse click-and-drag? This causes my brain to short-circuit. I am not very happy with how Nixxes handled the Mouse & Keyboard support from the get-go, but I still could cope with it it - with one huge exception. Now since the game came out I am having a tremendous amount of fun even though I have experienced a few bugs - but nothing gamebreaking.















Mankind divided hacking too hard